World of Tanks first roared onto PC in 2010 and to date has recruited over 160 million registered players, becoming one of the most popular games in the world. The new World of Tanks Update 1.0 lands today in Europe and North America, unleashing Wargaming’s high-end Core graphics engine exclusively for PC players. The biggest ever update to the game takes tank combat to new heights with vastly improved visuals, 29 completely reworked battlefields, a new soundtrack, and the stunning new Glacier map.
The new graphics engine, Core, has been in development for over 4 years and was engineered entirely in-house over at Wargaming. Update 1.0 will see World of Tanks PC switch to this new engine and take advantage of the latest technology for graphics processing and rendering. Core’s introduction marks a new era for World of Tanks PC with physically-based rendering (PBR), post-processing effects, advanced lighting and shading, particle effects, and a multitude of other optimization and performance-enhancing features.
Together with greater visual fidelity, Update 1.0 adds a brand-new dynamic soundtrack, recorded by the Prague Symphonic Orchestra. To create a specific atmosphere to each map, local ethnic instruments were added and mixed to the musical score. Each in-game location gets its own theme that resonates with its setting. Update 1.0 is released in partnership with Intel Corporation to help ensure that World of Tanks remains up to date on the latest technological advances and uses them to enhance its gaming experiences.
Subscribe to Daily Browser Games News!