Browser-based tool turns any gamer into a livestreamer; Open beta starts March 30
● Infiniscene is a new powerful broadcast software that’s changing the way people live stream their video games by removing current barriers.
● Open beta access starts on March 30 and is free for anyone to test.
CHICAGO, IL - March 30, 2016 - Infiniscene, a new cloud-based live production studio built for gamers, announces its open beta begins Wednesday, March 30.
Infiniscene is a powerful live production studio that works from inside any web browser. Today’s production tools present a big learning curve to anyone looking to broadcast, often requiring expensive hardware and complicated technical knowledge to even begin. Infiniscene fixes this. It allows anyone to become a livestreamer and empowers content creators to easily share real-time high-quality content with friends and fans worldwide.
“If you’ve ever imagined becoming a broadcaster, here’s your chance. We wanted to offer a way for someone with zero streaming experience to be up and running a high-quality stream in a matter of minutes,” Stu Grubbs, co-founder, CEO, Infiniscene. “The beauty of Infiniscene is that it’s so approachable, yet has the features and capabilities to help a new streamer feel like an experienced broadcaster.”
Infiniscene Key Features:
•Easy to get started: No need to mess with bitrates, stream keys,or codecs.
•Take it anywhere: Log in to any computer to access your projects and scenes.
•No 3rd party plug-ins: Direct integrations with popular streaming tools like TwitchAlerts, Google Drive and Dropbox.
•Remote directing: Use the Infiniscene app or another computer to start, stop, or change scenes on your broadcast.
•Collaborate with friends: Remotely add camera and game capture directly to your project as if you were in the same room. Edit, design, and produce projects and scenes together from anywhere (coming soon!)
Infiniscene had previously been in closed beta and testers were selected in waves from a waitlist of over 6,000 people. The open beta's main purpose is to test the software and gather feedback from users leading up to the official release this Summer.
"This isn't a demo," Dan Trocchio, CTO, Infiniscene. "Gamers of all levels should be trying this out. We’re constantly improving and feedback is critical to building the best broadcast experience possible for the community we love and are a part of."
Infiniscene is the brainchild of five industry veterans, all with long careers in gaming and related fields, who say they wanted to build the easiest way for anyone to share their passion, talent, and creativity with the world.
Named one of Chicago's Top 50 and Top 16 Startups to watch this year, the team also raised $1.8 million in its latest investment round, led by financial giants, MK Capital, with follow-on investments by notable private investors and institutions in Chicago and beyond, including LinkedIn’s Mike Gamson, MATH Ventures, Pritzker Group, Major League Gaming (MLG)’s Sundance DiGiovanni and more participation from other angel investors.
Infiniscene is expected to be released to the public in Summer 2016.
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