August 6 at Congress-Centrum Nord, Koelnmesse
6 key themes with more than 40 presentations and 140 high-profile speakers
Cologne, 4 August 2015: The gamescom congress announces its finalized program for 6 August 2015. This year, more than 140 representatives from the fields of business, science and research, teaching, politics, the cultural sector and the computer and video game industry have accepted the invitation to Cologne. Topics grouped into six main categories will be examined by international and German experts in over 40 presentations and panel discussions focusing on current issues in the computer and video game industry and the digital economy. Among the speakers are: Sabine Frank (Google), Benedikt Grindel (Blue Byte), Daniela Hansjosten (RTL Media Group), Mario Herger (Enterprise Gamification Consultancy LLC), Reinhard Koslitz (Didacta), Thomas Krüger (President of the Federal Agency for Civic Education), Antoine Monot, Jr. (actor/producer), Felix Pace (Twitter Germany), Jason Della Rocca (Execution Labs), Peter Smits (PietSmiet), Philipp Walulis (“Walulis schaut Fern”), Tanya Woods (Entertainment and Software Association of Canada) and Michael Zillmer (InnoGames). The full program and speaker list, as well as the Ticket Shop, can be found on www.gamescom-congress.com.
The 2015 gamescom congress opens at 10:30 a.m. on 6 August with a welcome address delivered by Dr. Angelica Schwall-Düren, Minister of Media Affairs of the State of North Rhine-Westphalia. Minister Schwall-Düren on the expanded congress program: “Computer and video games are the defining media of the 21st century, and the game industry has set a course that reaches well beyond the limits of the digital economy. By broadening the scope to six key themes, the 2015 gamescom congress is aptly positioned to address the many different aspects surrounding computer and video games in a comprehensive manner, and to spotlight the diversity of digital games as well as the key developments and potentials in the industry.”
The congress then goes into full swing with the opening talk, “Game Over, or Let’s Play? Are public broadcasters missing the digital future?”, in which Peter Smits (one of Germany’s most successful YouTubers with more than 1.9 million subscribers to his channel, “PietSmiet”), actor and producer Antoine Monot, Jr. (approx. 80 appearances in TV and movie productions, most recently in the feature film “WHO AM I”, and known nationwide as “Tech-Nick” from the Saturn ads), Philipp Walulis (radio and TV moderator), Petra Müller (head of Film- und Medienstiftung NRW) and Stefan Moll (WDR online programming manager) will engage in a debate moderated by Max von Malotki to examine how digital games can be a source of fresh and modern content for the ‘classic media’.
An exciting, cross-industry survey of the digital revenue models that will lead the way in the years ahead is the focus of the panel discussion, “A look into the future: What trends, business and payment models will determine the digital economy and the games industry in the future”. Participants are: Olivier Bernard (Vice President, EMEAR App Annie), Sven Ossenbrüggen (Executive Director, Xyrality) and Neil Scoble (Head of International Sales, Yapital GmbH).
Industry experts Don S. Kim (Advanced Cyber Entertainment), Ian Livingstone (Midoki / UKIE), Stefan Marcinek (CEO, Kalypso Media Group), Dr. Maximilian Schenk (CEO, German Federal Association of Interactive Entertainment Software – BIU), Per Strömbäck (Nordic Games) and Tanya Woods (Entertainment and Software Association of Canada) make up the five-nation panel that will scrutinize Germany’s game business environment in “Made in Germany, Sold Worldwide: What Germany as location for games industry can learn from successful international games locations”, and pinpoint ways to enhance the country’s competitive position at the international level.
The inner workings of a game company are the subject of the presentation “Crunch-Time vs. Work-Life Balance – An Insight into Time and Personnel Management” by Katharina Oberrecht (Team Lead Human Resources, InnoGames) and Michael Zillmer (Co-Founder, InnoGames). The pair will give an an account of how game developers can cope with the challenges presented by overtime, the project business and deadline pressure. InnoGames was only recently recognized by the German Federal Ministry of Labour Affairs for its exemplary integration of international specialist staff.
While Felix Pace (Head of Marketing, Twitter Germany) will focus on the latest developments in “Social Media, Trends and Gaming”, four short presentations under the heading “Rise and Fall and Rise: The Long Road to Renewed Success for Virtual Reality Applications” by Dr. Eric Fassbender (Atmosphaeres), Kay Meseberg (ARTE), Prof. Dipl.-Des. Thomas Wagner (Managing Partner, VR Coaster GmbH & Co KG) and game developer Crytek will provide a broad insight into the innovative capabilities and potential uses of VR in many different fields.
Many other captivating presentations and debates will address the key areas of media competence and the protection of minors, professional and advanced training in the computer and video game industry, ethics and art in digital games, as well as issues and approaches in data protection, European copyright law, and staff recruitment using serious games.
The gamescom congress venue opens at 9:00 a.m. on August 6. The program is scheduled from 10:30 a.m. to 6:00 p.m. at Koelnmesse, Congress-Centrum Nord.
The price of admission to the congress is 49 euros. Congress tickets for gamescom trade visitors are priced at 40 euros, and 70 euros in combination with a trade visitor’s day pass for gamescom.
About the 2015 gamescom congress
The 2015 gamescom congress takes place on Thursday, August 6, from 10:30 a.m. to 6:00 p.m. at Congress-Centrum Nord, Koelnmesse, as part of gamescom, the world’s biggest trade show for digital games and entertainment. This places the gamescom congress among the leading conferences in the field, set apart by its focus as well as its line-up of experts and selection of topics. The congress is hosted by Koelnmesse GmbH and the German Trade Association of Interactive Entertainment Software (BIU), sponsored by the Ministry of Federal, European and Media Affairs of the State of North Rhine-Westphalia, and organized by Aruba Events GmbH. Weitere Informationen auf www.gamescom-congress.com.
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