It's clear from the pictures just how much care and thought has gone into their design, and you can see how many steps are required to get from the concept of a landscape to the finished 3D model.
Each landscape has its own distinct theme, achieved through varying light and weather conditions as well as their own respective flora and fauna. Uniquely customised soundscapes also set the tone for each individual landscape.
A.I Invasion leads its players through mountainous terrain, dense jungles, bleak tundras and deserts. Besides this, missions take players through vast building complexes and underground research facilities.
The human city of "Erion One" is arguably another graphical gem of A.I. Invasion. Everything a player can do there (e.g. equipping your character, building up your stats to name but a few) is represented by individual buildings.
If you'd like a sneak preview of the world of A.I. Invasion by seeing more of the conceptual artwork, check out our A.I. Invasion Facebook page. There you will find more images from the graphic designers at GameArt Studio.
About GameArt Studio:
GameArt Studio GmbH was founded in 2006 in Berlin and rapidly grew to become one of the most innovative developers and producers of so-called web games. Web games are computer games through which real players can play with and against each other over the internet. They can be played for free on any internet browser, with no software installation or downloads required. With their four games "Holy War", "Tagoria", "A.I. War" und "Glory Wars", GameArt Studio already entertain over 5 million players worldwide.
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