Gamania Signs Kalydo as Technology Partner to Work on Soul Captor

Date: Apr 24 2012 02:39:30 Source: Press Release Views:
KeyWord: Soul Captor, Soul Captor Browser, Kalydo, Gamania, RPG, 3D

Gamania Digital Entertainment announced today that it has signed Kalydo to work on its upcoming free-to-play MMORPG, Soul Captor. Players can choose to either play the game via a downloaded client or play the same game within a browser without having to sacrifice performance.

Soul Captor Screenshot

The client game will be playable via browser after downloading a light plugin thanks to Kalydo's technology. After signing up, players will quickly be able to play Soul Captor without waiting for the complete download process to finish. Depending on how the player is playing, the intelligent Kalydo technology detects and loads the parts of the game that are required. This system offers beanfun! members a hassle free and instant gaming experience.

Chris van der Linden, VP Integrations Worldwide/Co-founder at Kalydo said: "We are excited to work with Gamania on Soul Captor and possible future titles as they have a great product pipeline. With our technology the user experience for these already amazing games will be even better. In addition the developer and publisher will enjoy the benefits of easier global game operation and full spectrum metrics to drive their game."

Soul Captor Screenshot

Spencer Chi, Director of New Game Development at Gamania said: " Soul Captor is a key title for us this year and Kalydo offers us a secondary way to distribute the game to our player base. It also enables us to cut costs on player acquisition by decreasing the barriers to entry. We are very much looking forward to seeing the first results after the launch of Soul Captor using Kalydo technology, and we are confident that it will help to achieve our goals this year."

Soul Captor is scheduled for release this summer on Gamania's beanfun! platform. Players who want to participate in the forthcoming closed beta test can do so by visiting the Soul Captor teaser website

Soul Captor Screenshot

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Soul Captor Screenshot

Editors' notes

The World of Soul Captor

In the beginning of time, the God of Creation looked out into the chaotic realm and used his divine power to inhabit a continent with the most beautiful flora and fauna the universe had ever seen. He created the humans in his own image to populate this world and named the continent the "Mortal Realm". Another continent teeming with life started to imitate the Mortal Realm. Strange creatures possessing abilities different to that of the humans appeared and slowly became known as the "Asura". Thus, the God of Creation named this continent "Dark Realm".

Cities were built above these realms where the gods; assigned by the God of Creation, could oversee their inhabitants. With the two worlds in harmony, the God of Creation left. However, his departure created a disturbance and the beasts from the Dark Realm started invading the Mortal Realm. As the force controlling the worlds started to dissolve, a mysterious darkness emerged. You enter this story as a divine oracle and begin your adventure by descending to the Mortal Realm in order to bring peace to the world.

About Soul Captor

Soul Captor features a rich story line with in-game cut scenes and is presented in a unique, beautiful graphical style. One of the game's core gameplay mechanics is a Soul System that allows players to capture fallen enemies in the Soulpedia and can use them as mounts. The Anima companion system gives players a little helper that offers on-the-fly defensive, offensive or healing capabilities. The game offers both PvE and PvP gameplay modes and uses a comprehensive achievement system to please competative players. A special Friends System allows players to advance bonds with others and gain buffs and bonusses. With six classes to choose from, players can complement each other with their respective unique powers.

About Gamania Digital Entertainment Co. Ltd.

Gamania is a major global online game and digital entertainment corporation that has been publishing games since 1995. On Gamania's self-developed "beanfun!" platform, it publishes digital entertainment content in the United States, United Kingdom, Germany, France, Netherlands, Taiwan, China, Japan, Korea, and Hong Kong. With its core business being online gaming, Gamania aims to become the leading digital entertainment brand on a global level and is dedicated to provide diversified digital entertainment products to players across the world.

About Kalydo

Kalydo provides instant playability for any high-end game in a cost effective way. Kalydo revolutionizes the way developers and publishers distribute and operate their games. Started in 2005 by Dutch innovative company Eximion, the Kalydo product and service quickly grew to become a game industry standard for cloud-powered browser gaming. Kalydo's technology is already being used by leading entertainment companies worldwide. For more info and credentials please check the official website:



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