From 10th to 13th February 2012, all guilds can prove their strength at the first colonial war in Einherjar.
Colonial war is a system of fighting over resources and the rights of colony possession. Perform attacks on colonial forts and compete with victory counts between guilds.
There are currently 9 colonial forts. The enemies that appear and the collectable money and items will be different for each Fort. And there is also a limit on level of characters who want to participate in the battle to seize the colonial fort.
The time of colonial war is specified in the image below.
Regulation on time of colonial attack: every week from Friday 16:00 ~ Monday 15:00 (SGT or GMT+8).
Regulation on number of colonial attacks: Colonial attack turns will be provided every 8 hours during 16:00 Friday ~ 0:00 Monday. The maximum number of attack turns you can store is 5 turns.
At the maintenance time which is 14:00 ~ 17:00 (SGT) Wednesday each week, the system will total up the amount of points and decide the owner of each fort. Simultaneously the number of colonial attack turns will be reset.
And the distribution of tribute points and items will also be done at the same time.
For more details, please go to the address here.
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