
The browser will become the next major game platform? Whatever Google does not exclude this possibility.
Yesterday, we reported that the W3C consortium, regulate the standards of the web, published a draft of the specificities of the Gamepad programming interfaces. These will allow web developers to communicate directly with a joystick to control a game online. The teams developing rendering engine Webkit (Safari, Chrome) and Gecko (Firefox, SeaMonkey) focused on these APIs and begin to integrate them gently in the major browsers.
According to The Edge Magazine, that during Develop Liverpool, Paul Kinlan, Developer advocate at Google, confirmed that Chrome would take advantage of these opportunities. However the opportunities to find a very rich online games ecosystem does not end there. Indeed, in addition to the Gamepad API, these games can offer direct access to the camera and microphone without going through a third-party plugin.
This technology, called WebRTC, is a project allowing web browsers to obtain the capabilities of communication in real-time through JavaScript programming interfaces. We learned in August that Mozilla also wanted to integrate technology within Firefox.
Add to this the use of WebGL and Web Storage technologies respectively for hardware acceleration for better rendering of animations and caching of data, and browser of tomorrow could perhaps one day give birth to real portals of online community games.
In any case the integration of all of these new features in Chrome should be finalized in the first quarter of 2012 according to Mr.Kinlan.

Source: http://www.pcsmax.com/google-chrome-the-next-major-game-platform-112842.html
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