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Bigpoint's Ramacity Entered Closed Beta, Open Beta Comes in a Few Weeks

Date: May 17 2011 18:05:17 Source: Press Release Views:
KeyWord: Ramacity, Bigpoint, City Building, Closed Beta, Open Beta
Ramacity
  • RamaCity expands target group for casual games
  • Open Beta to begin in a few weeks

Hamburg, May 17, 2011 – Building fun in your browser: Bigpoint makes its first casual game targeted specifically towards men – RamaCity. In RamaCity, building your dream city is just the beginning: Starting off small with a few trailer homes, players slowly expand their cities, eventually turning them into booming urban metropolises. Gamers won’t only have a good time building homes in RamaCity, but they’ll also be able to bring their cities to life with city planning, daily quests as well as social game functions and adorable, fun-loving citizens. New information and new game artwork is already up on the official website (www.ramacity.com) to whet your appetite in the run-up to the official Open Beta launch.

“Games like RamaCity are closing the gap between gaming newcomers and seasoned gaming veterans,” says Tobias Reisberger, Chief Games Officer at Bigpoint. “After the success of Farmerama and Zoomumba, RamaCity is our chance to incorporate male target audiences into our casual game portfolio and combine visually stun-ning graphics and sophisticated gameplay with a casual game that is easy to start playing.”

Ramacity Screenshots

New gameplay details

Reciprocity is the golden rule in RamaCity: Players can send their citizens to visit their friends’ urban centers in order to help them out by upgrading their buildings and factories. Interaction with others and sociability are key in RamaCity if players want to become successful town mayors.

But that’s not all that awaits RamaCity players, there are also plenty of other challenges for them to tackle in their cities. Players will have to properly manage their most important resource, energy, to increase the prod-uctivity of their companies, create new jobs for their citizens and design a functional infrastructure to meet their needs. To do it right, they’ll have to pick out the best spot for their factories and housing units. If residen-tial neighborhood is placed too close to a factory or power plant, the RamaCity citizens, known as the Urbis, won’t feel at home and will perform poorer, resulting in less money for all RamaCity players. Environmental protection is also a part of everyday life in RamaCity: With environmentally friendly solar energy players can extract more energy as they can with a smoky coal factory.

Ramacity Screenshots

The launch of the free-to-play browser game RamaCity is planned for spring 2011. Inspiring urban designers can find more information about the game on the official website: www.ramacity.com.

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