Funcom Revealed Browser-Based MMO Plans

Views: Date: May 20 2009 08:48:54
KeyWord: Browser-Based MMO, Funcom
Summary: Funcom has revealed further details on the status of its free-to-play MMO plans, noting upcoming significant development milestones and project scope.

According to gamasutra's report, Funcom revealed details of its browser-based MMO plans.

Funcom has revealed further details on the status of its free-to-play MMO plans, noting upcoming significant development milestones and project scope.

While a bulk of the word count in its latest financial report was dedicated to reassurances about the state of the big-budget fantasy MMO Age of Conan, the Norwegian developer and publisher was sure to outline its short- and long-term goals with the two current free-to-play projects it has in development, as well as mention that more are on the way.

As mentioned on Funcom's previous fiscal quarter report, one of the company's free-to-play games is browser-based, the other Java-based. A projected final release date was given for neither game, but it was noted that the Java team is currently conducting focus testing and will be delivering a vertical slice this summer, while the browser-based team has a combat milestone due this summer.

The browser-based MMO is apparently targeted at the "gamer demographic," and has a 14-member team in place. The Java-based MMO, on the other hand, is aimed at a younger-skewing demographic and is in development with a 17-member team. Screenshots from the Java-based game have been embedded in this article.

Funcom sees growth in free-to-play database-driven games like Travian and the Gameforge library, as well as in youth-oriented MMOs such as Club Penguin, Wizard101, and FreeRealms.

More info....

News Original From: Gamasutra

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